As we approach the release of our June issue, Gender & Relationships, let’s take a look at the writing process for one of my articles.
As we approach the release of our June issue, Gender & Relationships, let’s take a look at the writing process for one of my articles.
It’s time to explore new worlds and chart where no humanoid has gone bef—well, you get the picture.
Today we’re kicking off our cartography contest in conjuction with Wonderdraft, a fantasy map creation tool that is rich with features and makes it easy to quickly make incredible maps for your world.
It’s been 2 weeks since our latest (and largest) issue, Technology! Let’s talk about what’s happened since then.
The fifteenth issue of Worldbuilding Magazine drops next weekend. In it, we’re tackling worldbuilding with technology.
At the beginning of the magazine’s life, a collaboratively built world called Postantera (World Anvil page) made appearances in earlier issues of the magazine. It has long since fallen to the wayside, but building a world together as a community seemed like a natural outgrowth from a community like ours. However, rather than revive Postantera, we’ve decided to build a new world from scratch.
It’s been two weeks since we unveiled the first issue of Volume 3, Death & Taxes. I’d like to say that the team and I took a collective breather after all that work, but that would be a complete lie. The next issue is in production and we’re planning for the one after it already. However, first we would all just like to say thank you to the team who put Death & Taxes together, and to our readers for giving us such a powerful response.
We’re starting out 2019 by looking at universal absolutes and the start of an entirely new volume of Worldbuilding Magazine issues. So, new year, new volume, new issue, new policies, new design…and you’re getting a sneak peek right here.
Welcome to the last blog post before we release our Magic issue! Everyone is very busy—the final illustrations are coming in, the editing team is wrapping up, and the writers have already gotten a head start on their drafts for our next issue in February. And now, in the hours before the layout team gets let loose to build the final document, let’s look at the Art Department.